ZEsarUX v1.1 Released
Fixed bug with AY Chip and channels with both tone & noise enabled. It's a bit annoying so these sounds are played louder.
ZEsarUX v1.0 Released
ZEsarUX is a ZX Machines Emulator for Unix, that emulates 16k, 48k, Inves Spectrum +, Spectrum 128k (English and Spanish), Spectrum +2 (English, Spanish and French), Spectrum +2A (English and Spanish), Microdigital TK90X (Portuguese and Spanish), TK95, ZX80, ZX81.
Version 1.0. May, 26th 2014 - Rainbow edition
Contended memory and real timing for Spectrum, ZX80, ZX81
Improved real video display (rainbow) for Spectrum and ZX80/81 (non standard & hi-res modes)
Speeded up Z80 core using 16 bit operations for HL, DE, BC
Added interlace mode
Added hotswap machine option
Added emulation of some other oddities of the Inves Spectrum +: no contended memory, snow in border, colour ula delay, interrupt starts at video display (not at the top of the border)
Added RAM pack emulation of 32 KB and 48 KB to ZX80/81
Added idle bus port emulation
Added option to load and save binary data
Added option to view CPU & ULA registers
Added option to save video file
Improved User Interface: added confirmation to saving operations on menu, showing error messages on menu
Fixed some bugs with AY Chip (high envelope frequency, tone&noise behavior)
RedBox — Great IDE for Mac OS X Users
RedBox is the IDE for the ZXodus][Engine.
This alpha release includes only BeepFX, Tiled, Vortex Tracker II, and ZX-Paintbrush. Actually there's already a Mac native version of Tiled, but it's nice to have everything in one place.
The apps are served up via Appetizer in a Wineskin Wine wrapper. Just download the .dmg file, drag the app to your Applications folder and launch it from there. Nothing else to install.
Hopefully this should work for everyone (be aware some of the tools may take a while to launch the first time). The minimum requirement is OS X 10.6.
SAMdisk 3.7
Simon Owen выложил обновлённую версию утилиты SAMdisk. Это утилита под Windows/MacOSX/Linux для копирования файлов с реальных дискет в образы и обратно. Поддержано более трёх десятков форматов образов.
IDE Xcode for SjASM
Закончил работу по прикручиванию SjASM'а к IDE Mac OS X - Xcode.
Хочу поделиться наработками: SjASM.mpkg.
sjasm|mac os x
Мое знакомство с sjasm началось где-то год-полтора назад, но об этом позже.
По теме, обозначенной в заголовке. Все началось примерно год назад, когда на zx.pk.ru увидел пост siril|4d, тогда тема показалась интересной, но абсолютно не актуальной. Вопрос был забыт на год.