Speccy-Android 3.0.7
Sinclair ZX Spectrum emulator, includes the new Palette Editor and the option to search and download box artwork for your Spectrum software.
ALL CHANGES:
* Added Palette Editor, letting you adjust colors at runtime.
* Added "Edit Palette" option to emulator and File Selector menus.
* Added .PAL file display to File Selector and Gallery.
* Now automatically downloading box art images when on WiFi.
* Enable "Download Box Art" in File Selector main menu to download box art.
* Choose "Download Box Art" in context menu to find box art for one game only.
* DropBox no longer requires login every time you open it.
* Gameplay saved back to DropBox after you are done playing.
* Added Gallery support for SD card folders on Android Kitkat.
* Added DropBox upload from SD card folders on Android Kitkat.
* Fixed loading color palettes.
* Hopefully fixed "O" button on Sony Xperia gamepads.
* Improved background in portrait mode.
* Upgraded DropBox SDK to the latest version.
Download free or full version.
ZEsarUX v1.1 Released
Fixed bug with AY Chip and channels with both tone & noise enabled. It's a bit annoying so these sounds are played louder.
ZEsarUX v1.0 Released
ZEsarUX is a ZX Machines Emulator for Unix, that emulates 16k, 48k, Inves Spectrum +, Spectrum 128k (English and Spanish), Spectrum +2 (English, Spanish and French), Spectrum +2A (English and Spanish), Microdigital TK90X (Portuguese and Spanish), TK95, ZX80, ZX81.
Version 1.0. May, 26th 2014 - Rainbow edition
Contended memory and real timing for Spectrum, ZX80, ZX81
Improved real video display (rainbow) for Spectrum and ZX80/81 (non standard & hi-res modes)
Speeded up Z80 core using 16 bit operations for HL, DE, BC
Added interlace mode
Added hotswap machine option
Added emulation of some other oddities of the Inves Spectrum +: no contended memory, snow in border, colour ula delay, interrupt starts at video display (not at the top of the border)
Added RAM pack emulation of 32 KB and 48 KB to ZX80/81
Added idle bus port emulation
Added option to load and save binary data
Added option to view CPU & ULA registers
Added option to save video file
Improved User Interface: added confirmation to saving operations on menu, showing error messages on menu
Fixed some bugs with AY Chip (high envelope frequency, tone&noise behavior)
Sinclair ZX Spectrum Software and Peripheral Catalogues
Sinclair Software and Peripheral Catalogues described the whole range of Sinclair branded software (at that particular time). As time went on the catalogues grew and also later included Sinclair branded peripherals such as Microdrives, the ZX Printer, Interface 1 and Interface 2. Most early ZX Spectrums (rubber keyed 16K and 48K) came boxed with a catalogue. More catalogues will be added to this article as they come to light.
RedBox — Great IDE for Mac OS X Users
RedBox is the IDE for the ZXodus][Engine.
This alpha release includes only BeepFX, Tiled, Vortex Tracker II, and ZX-Paintbrush. Actually there's already a Mac native version of Tiled, but it's nice to have everything in one place.
The apps are served up via Appetizer in a Wineskin Wine wrapper. Just download the .dmg file, drag the app to your Applications folder and launch it from there. Nothing else to install.
Hopefully this should work for everyone (be aware some of the tools may take a while to launch the first time). The minimum requirement is OS X 10.6.
SkoolKit 4.0 Released
SkoolKit is a set of command line utilities for disassembling Spectrum software, into ASM format or into a bunch of HTML pages.
Here are some of the things that SkoolKit can do:
— disassemble SNA snapshots, Z80 snapshots, SZX snapshots, and raw binary files
— do a reasonable job of distinguishing code from data by means of the default static code analysis algorithm
— do a much better job of distinguishing code from data by using a profile, trace or map produced by Fuse, SpecEmu, Spud, Zero or Z80
— automatically label routine entry points
— automatically annotate every routine entry point with a list of the callers (hyperlinked in the HTML output)
— create hyperlinks between routines and data blocks that refer to each other (by use of the #R macro in annotations, and automatically in the operands of CALL, JP, DEFW and LD instructions)
— create still or animated PNG/GIF images from graphic data in the snapshot
— from a single source file, produce ASM files with or without bug fixes, and with or without unused bytes removed
— produce a 'perfect' snapshot from a TAP/TZX file (i.e. a snapshot of the RAM as it would be immediately after the tape has loaded)
— convert a binary file into a TAP file containing a BASIC loader
To find out what's new in SkoolKit 4.0 and get a copy, follow these links:
— Announcement
— Downloads
— PyPI
— PPA
— GitHub
Image To ZX Spec 1.4.0 Released
Version 1.4.0
— Huge improvements to GigaScreen (102 colour) image quality.
— Added GigaScreen Attribute options.
— SCR Gigascreen export image order by Hue/Saturation/Brightness.
— Usability improvements and toolbar added to UI.
— Image quality improvements for prefer detail setting.
— Accuracy and speed improvements for image pre-processing.
— Bug fixes.
“Ninjajar!” Music Online
ZX Spectrum soundtrack for a new game by the The Mojon Twins called "Ninjajar"!.
Made with WYZTracker by @augusto-ruiz-garc-a.
The Spectrum Show #29
In this episode we take a look at the news from June 1985. We try to connect Spectrum to PC to transfer files and rescue old micro drives. We take a look at a newer game and end the show with Type-In Corner.
TSS 16K — Quackers
The Spectrum Show - 16K Edition. Quackers by Rabbit software from 1983. The cover gives the game away, its a Carnival clone - but is it any good?
ACNews #58
Alone Coder выпустил свежий номер газеты ACNews.
В выпуске:
- Новости
- Отчет с Мультиматограф X
- ATM Turbo 2+ как стандарт
- Различие школ анимации
Brand New Game: Ninjajar! by The Mojon Twins
Help Ninjajar finding his girl in this video-adventure-arcade-platformer-whatever. You can jump, punch, jump and punch, break blocks, talk to people, talk to animals, buy things, get coins, solve puzzles, push levers… There’s lots to do if you want to see your girl again. Just write down the password the game shows before entering each level. If you die or you perform badly, you can try again using the latest password.
Downloads
Get the game and/or the source code.
Preview of Brand New Game Ninjajar
23 levels, 273 screens, arcade sections, adventure sections, lots of secrets and easter eggs...